Development Blog

If you'd like more info on the interesting or tricky game development stuff I've encountered while developing games, subscribe to this blog.  Also if you like game development in general, because I'll also be posting more general game development tips, and announcements of my new games.

November 2, 2017

This is the first in a series of posts where I'll go into the technical details of how I got this whole game to fit into Pico-8's limitations.

Initially I made this game at the standard Pico-8 resolution of 128x128 (is there another option? Yes, apparently...) We need t...

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